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emulation on host: fix nasty delay (#5840)
emulation with socket: fix nasty delay properly check all return values (read() returning 0 indicates closed peer) ClientContext::state() triggers read() to check for closed peer uart emulation on tty: add cmdline -b debug option to disable raw tty hide annoying MOCK messages, add cmdline -v option to show them uart emulation on tty: check more return values emulation on host: tcp/udp port shifting: new cmdline -s(port Shift) option
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@ -47,23 +47,11 @@ extern "C" const ip_addr_t ip_addr_any = IPADDR4_INIT(IPADDR_ANY);
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WiFiServer::WiFiServer (const IPAddress& addr, uint16_t port)
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{
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(void)addr;
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if (port < 1024)
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{
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int newport = port + 9000;
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fprintf(stderr, MOCK "WiFiServer port: %d -> %d\n", port, newport);
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port = newport;
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}
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_port = port;
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}
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WiFiServer::WiFiServer (uint16_t port)
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{
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if (port < 1024)
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{
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int newport = port + 9000;
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fprintf(stderr, MOCK "WiFiServer port: %d -> %d\n", port, newport);
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port = newport;
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}
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_port = port;
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}
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