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emulation on host: fix nasty delay (#5840)

emulation with socket: fix nasty delay
        properly check all return values (read() returning 0 indicates closed peer)
        ClientContext::state() triggers read() to check for closed peer

uart emulation on tty: add cmdline -b debug option to disable raw tty

hide annoying MOCK messages, add cmdline -v option to show them

uart emulation on tty: check more return values

emulation on host: tcp/udp port shifting: new cmdline -s(port Shift) option
This commit is contained in:
david gauchard
2019-03-05 16:59:39 +01:00
committed by GitHub
parent 22eeb94587
commit 61a8a6b14e
13 changed files with 169 additions and 82 deletions

View File

@ -47,23 +47,11 @@ extern "C" const ip_addr_t ip_addr_any = IPADDR4_INIT(IPADDR_ANY);
WiFiServer::WiFiServer (const IPAddress& addr, uint16_t port)
{
(void)addr;
if (port < 1024)
{
int newport = port + 9000;
fprintf(stderr, MOCK "WiFiServer port: %d -> %d\n", port, newport);
port = newport;
}
_port = port;
}
WiFiServer::WiFiServer (uint16_t port)
{
if (port < 1024)
{
int newport = port + 9000;
fprintf(stderr, MOCK "WiFiServer port: %d -> %d\n", port, newport);
port = newport;
}
_port = port;
}