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Simplified mouse examples

This commit is contained in:
Tom Igoe
2012-03-15 13:01:34 -04:00
parent 067cca7baa
commit 5dba3bad20
2 changed files with 53 additions and 55 deletions

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@ -4,7 +4,7 @@
Controls the mouse from five pushbuttons on an Arduino Leonardo. Controls the mouse from five pushbuttons on an Arduino Leonardo.
Hardware: Hardware:
* 5 pushbuttons attached to D2, D3, D4, D5 * 5 pushbuttons attached to D2, D3, D4, D5, D6
The mouse movement is always relative. This sketch reads The mouse movement is always relative. This sketch reads
@ -13,7 +13,7 @@
WARNING: When you use the Mouse.move() command, the Arduino takes WARNING: When you use the Mouse.move() command, the Arduino takes
over your mouse! Make sure you have control before you use the mouse commands. over your mouse! Make sure you have control before you use the mouse commands.
created 9 Mar 2012 created 15 Mar 2012
by Tom Igoe by Tom Igoe
this code is in the public domain this code is in the public domain
@ -27,8 +27,8 @@ const int leftButton = 4;
const int rightButton = 5; const int rightButton = 5;
const int mouseButton = 6; const int mouseButton = 6;
int range = 12; // output range of X or Y movement int range = 5; // output range of X or Y movement; affects movement speed
int responseDelay = 6; // response delay of the mouse, in ms int responseDelay = 10; // response delay of the mouse, in ms
void setup() { void setup() {

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@ -2,15 +2,16 @@
JoystickMouseControl JoystickMouseControl
Controls the mouse from a joystick on an Arduino Leonardo. Controls the mouse from a joystick on an Arduino Leonardo.
Uses a pushbutton to turn on and off mouse control. Uses a pushbutton to turn on and off mouse control, and
a second pushbutton to click the left mouse button
Hardware: Hardware:
* 2-axis joystick connected to pins A1 and A2 * 2-axis joystick connected to pins A0 and A1
* pushbutton connected to pin D6 * pushbuttons connected to pin D2 and D3
The mouse movement is always relative. This sketch reads The mouse movement is always relative. This sketch reads
two analog inputs that range from 0 to 1023 (or less on either end) two analog inputs that range from 0 to 1023 (or less on either end)
and translates them into ranges of -60 to 60. and translates them into ranges of -6 to 6.
The sketch assumes that the joystick resting values are around the The sketch assumes that the joystick resting values are around the
middle of the range, but that they vary within a threshold. middle of the range, but that they vary within a threshold.
@ -20,7 +21,7 @@
you can turn on and off mouse control. you can turn on and off mouse control.
created 15 Sept 2011 created 15 Sept 2011
updated 16 Jan 2012 updated 15 Mar 2012
by Tom Igoe by Tom Igoe
this code is in the public domain this code is in the public domain
@ -28,24 +29,17 @@
*/ */
// set pin numbers for switch, joystick axes, and LED: // set pin numbers for switch, joystick axes, and LED:
const int switchPin = 6; // switch to turn on and off mouse control const int switchPin = 2; // switch to turn on and off mouse control
const int xAxis = A1; // joystick X axis const int mouseButton = 3; // input pin for the mouse pushButton
const int yAxis = A2; // joystick Y axis const int xAxis = A0; // joystick X axis
const int yAxis = A1; // joystick Y axis
const int ledPin = 5; // Mouse control LED const int ledPin = 5; // Mouse control LED
// parameters for reading the joystick: // parameters for reading the joystick:
int range = 12; // output range of X or Y movement int range = 12; // output range of X or Y movement
int responseDelay = 2; // response delay of the mouse, in ms int responseDelay = 5; // response delay of the mouse, in ms
int threshold = range/4; // resting threshold int threshold = range/4; // resting threshold
int center = range/2; // resting position value int center = range/2; // resting position value
int minima[] = {
1023, 1023}; // actual analogRead minima for {x, y}
int maxima[] = {
0,0}; // actual analogRead maxima for {x, y}
int axis[] = {
xAxis, yAxis}; // pin numbers for {x, y}
int mouseReading[2]; // final mouse readings for {x, y}
boolean mouseIsActive = false; // whether or not to control the mouse boolean mouseIsActive = false; // whether or not to control the mouse
int lastSwitchState = LOW; // previous switch state int lastSwitchState = LOW; // previous switch state
@ -62,59 +56,63 @@ void loop() {
if (switchState != lastSwitchState) { if (switchState != lastSwitchState) {
if (switchState == HIGH) { if (switchState == HIGH) {
mouseIsActive = !mouseIsActive; mouseIsActive = !mouseIsActive;
// turn on LED to indicate mouse state: // turn on LED to indicate mouse state:
digitalWrite(ledPin, mouseIsActive); digitalWrite(ledPin, mouseIsActive);
} }
} }
// save switch state for next comparison: // save switch state for next comparison:
lastSwitchState = switchState; lastSwitchState = switchState;
// read and scale the two axes: // read and scale the two axes:
int xReading = readAxis(0); int xReading = readAxis(A0);
int yReading = readAxis(1); int yReading = readAxis(A1);
// if the mouse control state is active, move the mouse: // if the mouse control state is active, move the mouse:
if (mouseIsActive) { if (mouseIsActive) {
Mouse.move(xReading, yReading, 0); Mouse.move(xReading, yReading, 0);
} }
// read the mouse button and click or not click:
// if the mouse button is pressed:
if (digitalRead(mouseButton) == HIGH) {
// if the mouse is not pressed, press it:
if (!Mouse.isPressed(MOUSE_LEFT)) {
Mouse.press(MOUSE_LEFT);
}
}
// else the mouse button is not pressed:
else {
// if the mouse is pressed, release it:
if (Mouse.isPressed(MOUSE_LEFT)) {
Mouse.release(MOUSE_LEFT);
}
}
delay(responseDelay); delay(responseDelay);
} }
/* /*
reads an axis (0 or 1 for x or y) and scales the reads an axis (0 or 1 for x or y) and scales the
analog input range to a range from 0 to <range> analog input range to a range from 0 to <range>
*/ */
int readAxis(int axisNumber) { int readAxis(int thisAxis) {
int distance = 0; // distance from center of the output range
// read the analog input: // read the analog input:
int reading = analogRead(axis[axisNumber]); int reading = analogRead(thisAxis);
// of the current reading exceeds the max or min for this axis,
// reset the max or min:
if (reading < minima[axisNumber]) {
minima[axisNumber] = reading;
}
if (reading > maxima[axisNumber]) {
maxima[axisNumber] = reading;
}
// map the reading from the analog input range to the output range: // map the reading from the analog input range to the output range:
reading = map(reading, minima[axisNumber], maxima[axisNumber], 0, range); reading = map(reading, 0, 1023, 0, range);
// if the output reading is outside from the // if the output reading is outside from the
// rest position threshold, use it: // rest position threshold, use it:
if (abs(reading - center) > threshold) { int distance = reading - center;
distance = (reading - center);
if (abs(distance) < threshold) {
distance = 0;
} }
// the Y axis needs to be inverted in order to
// map the movemment correctly:
if (axisNumber == 1) {
distance = -distance;
}
// return the distance for this axis: // return the distance for this axis:
return distance; return distance;
} }