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Make the web server not waste heap
added some helper methods as well
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@ -31,6 +31,8 @@ enum HTTPUploadStatus { UPLOAD_FILE_START, UPLOAD_FILE_WRITE, UPLOAD_FILE_END };
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#define HTTP_DOWNLOAD_UNIT_SIZE 1460
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#define HTTP_UPLOAD_BUFLEN 2048
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#define HTTP_MAX_DATA_WAIT 1000 //ms to wait for the client to send the request
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#define HTTP_MAX_CLOSE_WAIT 2000 //ms to wait for the client to close the connection
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typedef struct {
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HTTPUploadStatus status;
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@ -73,6 +75,8 @@ public:
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// content_type - HTTP content type, like "text/plain" or "image/png"
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// content - actual content body
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void send(int code, const char* content_type = NULL, String content = String(""));
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void send(int code, char* content_type, String content);
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void send(int code, String content_type, String content);
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void sendHeader(String name, String value, bool first = false);
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void sendContent(String content);
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@ -87,7 +91,12 @@ template<typename T> size_t streamFile(T &file, String contentType){
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head += "\r\n\r\n";
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_currentClient.print(head);
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head = String();
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return _currentClient.write(file, HTTP_DOWNLOAD_UNIT_SIZE);
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size_t res = _currentClient.write(file, HTTP_DOWNLOAD_UNIT_SIZE);
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uint16_t maxWait = HTTP_MAX_CLOSE_WAIT;
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while(_currentClient.connected() && maxWait--) {
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delay(1);
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}
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return res;
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}
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protected:
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