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add I2S core
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53
cores/esp8266/i2s.h
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53
cores/esp8266/i2s.h
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/*
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i2s.h - Software I2C library for esp8266
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Copyright (c) 2015 Hristo Gochkov. All rights reserved.
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This file is part of the esp8266 core for Arduino environment.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef I2S_h
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#define I2S_h
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/*
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How does this work? Basically, to get sound, you need to:
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- Connect an I2S codec to the I2S pins on the ESP.
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- Start up a thread that's going to do the sound output
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- Call i2s_begin()
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- Call i2s_set_rate() with the sample rate you want.
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- Generate sound and call i2s_write_sample() with 32-bit samples.
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The 32bit samples basically are 2 16-bit signed values (the analog values for
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the left and right channel) concatenated as (Rout<<16)+Lout
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i2s_write_sample will block when you're sending data too quickly, so you can just
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generate and push data as fast as you can and I2sPushSample will regulate the
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speed.
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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void i2s_begin();
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void i2s_end();
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void i2s_set_rate(uint32_t rate);
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bool i2s_write_sample(uint32_t sample);
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bool i2s_write_lr(int16_t left, int16_t right);
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#ifdef __cplusplus
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}
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#endif
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#endif
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