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https://github.com/esp8266/Arduino.git
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First integration of the Arduino code in Processing 5503: PreProcessor and Compiler have been integrated with changes to the Sketch.
Compilation still has problems (Thread error on success, and can't handle non-pde files in a sketch). Modified the Mac OS X make.sh to copy the hardware, avr tools, and example over. Removing some of the antlr stuff. Disabling the Commander (command-line execution) for now. Added Library, LibraryManager, and Target. Added support for prefixed preferences (e.g. for boards and programmers).
This commit is contained in:
25
build/shared/examples/Digital/Blink/Blink.pde
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25
build/shared/examples/Digital/Blink/Blink.pde
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/*
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* Blink
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*
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* The basic Arduino example. Turns on an LED on for one second,
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* then off for one second, and so on... We use pin 13 because,
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* depending on your Arduino board, it has either a built-in LED
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* or a built-in resistor so that you need only an LED.
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*
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* http://www.arduino.cc/en/Tutorial/Blink
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*/
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int ledPin = 13; // LED connected to digital pin 13
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void setup() // run once, when the sketch starts
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{
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pinMode(ledPin, OUTPUT); // sets the digital pin as output
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}
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void loop() // run over and over again
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{
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digitalWrite(ledPin, HIGH); // sets the LED on
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delay(1000); // waits for a second
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digitalWrite(ledPin, LOW); // sets the LED off
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delay(1000); // waits for a second
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}
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/* Blink without Delay
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*
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* Turns on and off a light emitting diode(LED) connected to a digital
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* pin, without using the delay() function. This means that other code
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* can run at the same time without being interrupted by the LED code.
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*
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* http://www.arduino.cc/en/Tutorial/BlinkWithoutDelay
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*/
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int ledPin = 13; // LED connected to digital pin 13
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int value = LOW; // previous value of the LED
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long previousMillis = 0; // will store last time LED was updated
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long interval = 1000; // interval at which to blink (milliseconds)
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void setup()
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{
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pinMode(ledPin, OUTPUT); // sets the digital pin as output
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}
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void loop()
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{
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// here is where you'd put code that needs to be running all the time.
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// check to see if it's time to blink the LED; that is, is the difference
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// between the current time and last time we blinked the LED bigger than
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// the interval at which we want to blink the LED.
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if (millis() - previousMillis > interval) {
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previousMillis = millis(); // remember the last time we blinked the LED
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// if the LED is off turn it on and vice-versa.
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if (value == LOW)
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value = HIGH;
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else
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value = LOW;
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digitalWrite(ledPin, value);
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}
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}
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27
build/shared/examples/Digital/Button/Button.pde
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27
build/shared/examples/Digital/Button/Button.pde
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/*
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* Button
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* by DojoDave <http://www.0j0.org>
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*
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* Turns on and off a light emitting diode(LED) connected to digital
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* pin 13, when pressing a pushbutton attached to pin 7.
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*
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* http://www.arduino.cc/en/Tutorial/Button
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*/
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int ledPin = 13; // choose the pin for the LED
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int inputPin = 2; // choose the input pin (for a pushbutton)
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int val = 0; // variable for reading the pin status
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void setup() {
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pinMode(ledPin, OUTPUT); // declare LED as output
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pinMode(inputPin, INPUT); // declare pushbutton as input
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}
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void loop(){
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val = digitalRead(inputPin); // read input value
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if (val == HIGH) { // check if the input is HIGH
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digitalWrite(ledPin, LOW); // turn LED OFF
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} else {
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digitalWrite(ledPin, HIGH); // turn LED ON
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}
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}
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52
build/shared/examples/Digital/Debounce/Debounce.pde
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build/shared/examples/Digital/Debounce/Debounce.pde
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/* Debounce
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*
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* Each time the input pin goes from LOW to HIGH (e.g. because of a push-button
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* press), the output pin is toggled from LOW to HIGH or HIGH to LOW. There's
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* a minimum delay between toggles to debounce the circuit (i.e. to ignore
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* noise).
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*
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* David A. Mellis
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* 21 November 2006
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*
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* http://www.arduino.cc/en/Tutorial/Debounce
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*/
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int inPin = 7; // the number of the input pin
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int outPin = 13; // the number of the output pin
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int state = HIGH; // the current state of the output pin
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int reading; // the current reading from the input pin
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int previous = LOW; // the previous reading from the input pin
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// the follow variables are long's because the time, measured in miliseconds,
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// will quickly become a bigger number than can be stored in an int.
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long time = 0; // the last time the output pin was toggled
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long debounce = 200; // the debounce time, increase if the output flickers
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void setup()
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{
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pinMode(inPin, INPUT);
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pinMode(outPin, OUTPUT);
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}
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void loop()
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{
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reading = digitalRead(inPin);
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// if we just pressed the button (i.e. the input went from LOW to HIGH),
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// and we've waited long enough since the last press to ignore any noise...
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if (reading == HIGH && previous == LOW && millis() - time > debounce) {
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// ... invert the output
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if (state == HIGH)
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state = LOW;
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else
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state = HIGH;
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// ... and remember when the last button press was
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time = millis();
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}
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digitalWrite(outPin, state);
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previous = reading;
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}
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37
build/shared/examples/Digital/Loop/Loop.pde
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37
build/shared/examples/Digital/Loop/Loop.pde
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/*
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* Loop
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* by David A. Mellis
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*
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* Lights multiple LEDs in sequence, then in reverse. Demonstrates
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* the use of a for() loop and arrays.
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*
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* http://www.arduino.cc/en/Tutorial/Loop
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*/
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int timer = 100; // The higher the number, the slower the timing.
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int pins[] = { 2, 3, 4, 5, 6, 7 }; // an array of pin numbers
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int num_pins = 6; // the number of pins (i.e. the length of the array)
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void setup()
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{
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int i;
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for (i = 0; i < num_pins; i++) // the array elements are numbered from 0 to num_pins - 1
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pinMode(pins[i], OUTPUT); // set each pin as an output
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}
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void loop()
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{
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int i;
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for (i = 0; i < num_pins; i++) { // loop through each pin...
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digitalWrite(pins[i], HIGH); // turning it on,
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delay(timer); // pausing,
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digitalWrite(pins[i], LOW); // and turning it off.
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}
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for (i = num_pins - 1; i >= 0; i--) {
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digitalWrite(pins[i], HIGH);
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delay(timer);
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digitalWrite(pins[i], LOW);
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}
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}
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71
build/shared/examples/Digital/Melody/Melody.pde
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71
build/shared/examples/Digital/Melody/Melody.pde
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/* Melody
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* (cleft) 2005 D. Cuartielles for K3
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*
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* This example uses a piezo speaker to play melodies. It sends
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* a square wave of the appropriate frequency to the piezo, generating
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* the corresponding tone.
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*
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* The calculation of the tones is made following the mathematical
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* operation:
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*
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* timeHigh = period / 2 = 1 / (2 * toneFrequency)
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*
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* where the different tones are described as in the table:
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*
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* note frequency period timeHigh
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* c 261 Hz 3830 1915
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* d 294 Hz 3400 1700
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* e 329 Hz 3038 1519
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* f 349 Hz 2864 1432
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* g 392 Hz 2550 1275
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* a 440 Hz 2272 1136
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* b 493 Hz 2028 1014
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* C 523 Hz 1912 956
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*
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* http://www.arduino.cc/en/Tutorial/Melody
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*/
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int speakerPin = 9;
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int length = 15; // the number of notes
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char notes[] = "ccggaagffeeddc "; // a space represents a rest
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int beats[] = { 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 4 };
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int tempo = 300;
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void playTone(int tone, int duration) {
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for (long i = 0; i < duration * 1000L; i += tone * 2) {
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digitalWrite(speakerPin, HIGH);
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delayMicroseconds(tone);
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digitalWrite(speakerPin, LOW);
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delayMicroseconds(tone);
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}
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}
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void playNote(char note, int duration) {
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char names[] = { 'c', 'd', 'e', 'f', 'g', 'a', 'b', 'C' };
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int tones[] = { 1915, 1700, 1519, 1432, 1275, 1136, 1014, 956 };
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// play the tone corresponding to the note name
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for (int i = 0; i < 8; i++) {
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if (names[i] == note) {
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playTone(tones[i], duration);
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}
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}
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}
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void setup() {
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pinMode(speakerPin, OUTPUT);
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}
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void loop() {
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for (int i = 0; i < length; i++) {
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if (notes[i] == ' ') {
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delay(beats[i] * tempo); // rest
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} else {
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playNote(notes[i], beats[i] * tempo);
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}
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// pause between notes
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delay(tempo / 2);
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}
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}
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