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GSM library to the new format and some strings adaptations
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72
libraries/GSM/arch/avr/GSM3MobileNetworkProvider.cpp
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72
libraries/GSM/arch/avr/GSM3MobileNetworkProvider.cpp
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/*
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This file is part of the GSM3 communications library for Arduino
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-- Multi-transport communications platform
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-- Fully asynchronous
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-- Includes code for the Arduino-Telefonica GSM/GPRS Shield V1
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-- Voice calls
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-- SMS
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-- TCP/IP connections
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-- HTTP basic clients
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This library has been developed by Telef<65>nica Digital - PDI -
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- Physical Internet Lab, as part as its collaboration with
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Arduino and the Open Hardware Community.
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September-December 2012
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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The latest version of this library can always be found at
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https://github.com/BlueVia/Official-Arduino
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*/
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#include <GSM3MobileNetworkProvider.h>
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#include <HardwareSerial.h>
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GSM3MobileNetworkProvider* theProvider;
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GSM3MobileNetworkProvider::GSM3MobileNetworkProvider()
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{
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socketsAsServer=0x0000;
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};
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int GSM3MobileNetworkProvider::getNewOccupiedSocketAsServer()
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{
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int i;
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for(i=minSocketAsServer(); i<=maxSocketAsServer(); i++)
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{
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if ((!(socketsAsServer&(0x0001<<i))) && getSocketAsServerModemStatus(i))
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{
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socketsAsServer|=((0x0001)<<i);
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//Serial.print("New occupied=");Serial.println(i);
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return i;
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}
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}
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//Serial.println("No new occupied");
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return -1;
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}
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bool GSM3MobileNetworkProvider::getStatusSocketAsServer(uint8_t socket)
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{
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if(socketsAsServer&(0x0001<<socket))
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return 1;
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else
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return 0;
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};
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