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Fix typo in doc (#6313)
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@ -116,7 +116,7 @@ the ``F()`` macro and possibly the FPSTR() macro. These are defined in `WString.
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#define FPSTR(pstr_pointer) (reinterpret_cast<const __FlashStringHelper *>(pstr_pointer))
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#define FPSTR(pstr_pointer) (reinterpret_cast<const __FlashStringHelper *>(pstr_pointer))
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#define F(string_literal) (FPSTR(PSTR(string_literal)))
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#define F(string_literal) (FPSTR(PSTR(string_literal)))
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So ``FSPTR()`` takes a PROGMEM pointer to a string and casts it to this
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So ``FPSTR()`` takes a PROGMEM pointer to a string and casts it to this
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``__FlashStringHelper`` class. Thus if you have defined a string as
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``__FlashStringHelper`` class. Thus if you have defined a string as
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above ``xyz`` you can use ``FPSTR()`` to convert it to
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above ``xyz`` you can use ``FPSTR()`` to convert it to
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``__FlashStringHelper`` for passing into functions that take it.
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``__FlashStringHelper`` for passing into functions that take it.
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