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Moved files into an HttpClient subdirectory for easier installation via the Arduino IDE
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562
HttpClient/HttpClient.cpp
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562
HttpClient/HttpClient.cpp
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// Class to simplify HTTP fetching on Arduino
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// (c) Copyright 2010-2011 MCQN Ltd
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// Released under Apache License, version 2.0
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#include "HttpClient.h"
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#include "b64.h"
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#ifdef PROXY_ENABLED // currently disabled as introduces dependency on Dns.h in Ethernet
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#include <Dns.h>
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#endif
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#include <string.h>
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#include <ctype.h>
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// Initialize constants
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const char* HttpClient::kUserAgent = "Arduino/2.0";
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const char* HttpClient::kGet = "GET";
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const char* HttpClient::kPost = "POST";
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const char* HttpClient::kPut = "PUT";
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const char* HttpClient::kDelete = "DELETE";
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const char* HttpClient::kContentLengthPrefix = "Content-Length: ";
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#ifdef PROXY_ENABLED // currently disabled as introduces dependency on Dns.h in Ethernet
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HttpClient::HttpClient(Client& aClient, const char* aProxy, uint16_t aProxyPort)
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: iClient(&aClient), iProxyPort(aProxyPort)
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{
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resetState();
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if (aProxy)
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{
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// Resolve the IP address for the proxy
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DNSClient dns;
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dns.begin(Ethernet.dnsServerIP());
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// Not ideal that we discard any errors here, but not a lot we can do in the ctor
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// and we'll get a connect error later anyway
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(void)dns.getHostByName(aProxy, iProxyAddress);
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}
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}
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#else
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HttpClient::HttpClient(Client& aClient)
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: iClient(&aClient), iProxyPort(0)
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{
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resetState();
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}
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#endif
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void HttpClient::resetState()
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{
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iState = eIdle;
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iStatusCode = 0;
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iContentLength = 0;
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iBodyLengthConsumed = 0;
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iContentLengthPtr = 0;
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}
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void HttpClient::stop()
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{
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iClient->stop();
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resetState();
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}
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void HttpClient::beginRequest()
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{
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iState = eRequestStarted;
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}
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int HttpClient::startRequest(const char* aServerName, uint16_t aServerPort, const char* aURLPath, const char* aHttpMethod, const char* aUserAgent)
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{
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tHttpState initialState = iState;
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if ((eIdle != iState) && (eRequestStarted != iState))
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{
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return HTTP_ERROR_API;
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}
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if (iProxyPort)
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{
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if (!iClient->connect(iProxyAddress, iProxyPort) > 0)
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{
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#ifdef LOGGING
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Serial.println("Proxy connection failed");
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#endif
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return HTTP_ERROR_CONNECTION_FAILED;
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}
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}
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else
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{
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if (!iClient->connect(aServerName, aServerPort) > 0)
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{
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#ifdef LOGGING
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Serial.println("Connection failed");
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#endif
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return HTTP_ERROR_CONNECTION_FAILED;
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}
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}
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// Now we're connected, send the first part of the request
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int ret = sendInitialHeaders(aServerName, IPAddress(0,0,0,0), aServerPort, aURLPath, aHttpMethod, aUserAgent);
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if ((initialState == eIdle) && (HTTP_SUCCESS == ret))
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{
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// This was a simple version of the API, so terminate the headers now
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finishHeaders();
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}
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// else we'll call it in endRequest or in the first call to print, etc.
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return ret;
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}
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int HttpClient::startRequest(const IPAddress& aServerAddress, const char* aServerName, uint16_t aServerPort, const char* aURLPath, const char* aHttpMethod, const char* aUserAgent)
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{
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tHttpState initialState = iState;
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if ((eIdle != iState) && (eRequestStarted != iState))
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{
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return HTTP_ERROR_API;
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}
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if (iProxyPort)
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{
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if (!iClient->connect(iProxyAddress, iProxyPort) > 0)
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{
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#ifdef LOGGING
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Serial.println("Proxy connection failed");
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#endif
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return HTTP_ERROR_CONNECTION_FAILED;
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}
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}
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else
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{
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if (!iClient->connect(aServerAddress, aServerPort) > 0)
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{
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#ifdef LOGGING
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Serial.println("Connection failed");
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#endif
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return HTTP_ERROR_CONNECTION_FAILED;
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}
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}
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// Now we're connected, send the first part of the request
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int ret = sendInitialHeaders(aServerName, aServerAddress, aServerPort, aURLPath, aHttpMethod, aUserAgent);
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if ((initialState == eIdle) && (HTTP_SUCCESS == ret))
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{
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// This was a simple version of the API, so terminate the headers now
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finishHeaders();
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}
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// else we'll call it in endRequest or in the first call to print, etc.
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return ret;
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}
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int HttpClient::sendInitialHeaders(const char* aServerName, IPAddress aServerIP, uint16_t aPort, const char* aURLPath, const char* aHttpMethod, const char* aUserAgent)
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{
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#ifdef LOGGING
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Serial.println("Connected");
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#endif
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// Send the HTTP command, i.e. "GET /somepath/ HTTP/1.0"
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iClient->print(aHttpMethod);
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iClient->print(" ");
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if (iProxyPort)
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{
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// We're going through a proxy, send a full URL
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iClient->print("http://");
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if (aServerName)
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{
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// We've got a server name, so use it
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iClient->print(aServerName);
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}
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else
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{
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// We'll have to use the IP address
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iClient->print(aServerIP);
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}
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if (aPort != kHttpPort)
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{
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iClient->print(":");
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iClient->print(aPort);
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}
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}
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iClient->print(aURLPath);
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iClient->println(" HTTP/1.1");
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// The host header, if required
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if (aServerName)
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{
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iClient->print("Host: ");
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iClient->print(aServerName);
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if (aPort != kHttpPort)
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{
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iClient->print(":");
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iClient->print(aPort);
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}
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iClient->println();
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}
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// And user-agent string
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iClient->print("User-Agent: ");
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if (aUserAgent)
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{
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iClient->println(aUserAgent);
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}
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else
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{
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iClient->println(kUserAgent);
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}
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// Everything has gone well
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iState = eRequestStarted;
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return HTTP_SUCCESS;
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}
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void HttpClient::sendHeader(const char* aHeader)
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{
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iClient->println(aHeader);
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}
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void HttpClient::sendHeader(const char* aHeaderName, const char* aHeaderValue)
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{
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iClient->print(aHeaderName);
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iClient->print(": ");
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iClient->println(aHeaderValue);
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}
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void HttpClient::sendHeader(const char* aHeaderName, const int aHeaderValue)
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{
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iClient->print(aHeaderName);
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iClient->print(": ");
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iClient->println(aHeaderValue);
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}
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void HttpClient::sendBasicAuth(const char* aUser, const char* aPassword)
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{
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// Send the initial part of this header line
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iClient->print("Authorization: Basic ");
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// Now Base64 encode "aUser:aPassword" and send that
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// This seems trickier than it should be but it's mostly to avoid either
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// (a) some arbitrarily sized buffer which hopes to be big enough, or
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// (b) allocating and freeing memory
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// ...so we'll loop through 3 bytes at a time, outputting the results as we
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// go.
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// In Base64, each 3 bytes of unencoded data become 4 bytes of encoded data
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unsigned char input[3];
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unsigned char output[5]; // Leave space for a '\0' terminator so we can easily print
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int userLen = strlen(aUser);
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int passwordLen = strlen(aPassword);
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int inputOffset = 0;
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for (int i = 0; i < (userLen+1+passwordLen); i++)
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{
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// Copy the relevant input byte into the input
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if (i < userLen)
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{
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input[inputOffset++] = aUser[i];
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}
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else if (i == userLen)
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{
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input[inputOffset++] = ':';
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}
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else
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{
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input[inputOffset++] = aPassword[i-(userLen+1)];
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}
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// See if we've got a chunk to encode
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if ( (inputOffset == 3) || (i == userLen+passwordLen) )
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{
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// We've either got to a 3-byte boundary, or we've reached then end
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b64_encode(input, inputOffset, output, 4);
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// NUL-terminate the output string
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output[4] = '\0';
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// And write it out
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iClient->print((char*)output);
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// FIXME We might want to fill output with '=' characters if b64_encode doesn't
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// FIXME do it for us when we're encoding the final chunk
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inputOffset = 0;
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}
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}
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// And end the header we've sent
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iClient->println();
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}
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void HttpClient::finishHeaders()
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{
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iClient->println();
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iState = eRequestSent;
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}
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void HttpClient::endRequest()
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{
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if (iState < eRequestSent)
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{
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// We still need to finish off the headers
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finishHeaders();
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}
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// else the end of headers has already been sent, so nothing to do here
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}
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int HttpClient::responseStatusCode()
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{
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if (iState < eRequestSent)
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{
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return HTTP_ERROR_API;
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}
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// The first line will be of the form Status-Line:
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// HTTP-Version SP Status-Code SP Reason-Phrase CRLF
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// Where HTTP-Version is of the form:
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// HTTP-Version = "HTTP" "/" 1*DIGIT "." 1*DIGIT
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char c = '\0';
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do
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{
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// Make sure the status code is reset, and likewise the state. This
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// lets us easily cope with 1xx informational responses by just
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// ignoring them really, and reading the next line for a proper response
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iStatusCode = 0;
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iState = eRequestSent;
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unsigned long timeoutStart = millis();
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// Psuedo-regexp we're expecting before the status-code
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const char* statusPrefix = "HTTP/*.* ";
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const char* statusPtr = statusPrefix;
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// Whilst we haven't timed out & haven't reached the end of the headers
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while ((c != '\n') &&
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( (millis() - timeoutStart) < kHttpResponseTimeout ))
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{
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if (available())
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{
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c = read();
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if (c != -1)
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{
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switch(iState)
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{
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case eRequestSent:
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// We haven't reached the status code yet
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if ( (*statusPtr == '*') || (*statusPtr == c) )
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{
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// This character matches, just move along
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statusPtr++;
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if (*statusPtr == '\0')
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{
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// We've reached the end of the prefix
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iState = eReadingStatusCode;
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}
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}
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else
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{
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return HTTP_ERROR_INVALID_RESPONSE;
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}
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break;
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case eReadingStatusCode:
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if (isdigit(c))
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{
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// This assumes we won't get more than the 3 digits we
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// want
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iStatusCode = iStatusCode*10 + (c - '0');
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}
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else
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{
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// We've reached the end of the status code
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// We could sanity check it here or double-check for ' '
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// rather than anything else, but let's be lenient
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iState = eStatusCodeRead;
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}
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break;
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case eStatusCodeRead:
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// We're just waiting for the end of the line now
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break;
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};
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// We read something, reset the timeout counter
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timeoutStart = millis();
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}
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}
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else
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{
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// We haven't got any data, so let's pause to allow some to
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// arrive
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delay(kHttpWaitForDataDelay);
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}
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}
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if ( (c == '\n') && (iStatusCode < 200) )
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{
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// We've reached the end of an informational status line
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c = '\0'; // Clear c so we'll go back into the data reading loop
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}
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}
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// If we've read a status code successfully but it's informational (1xx)
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// loop back to the start
|
||||
while ( (iState == eStatusCodeRead) && (iStatusCode < 200) );
|
||||
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||||
if ( (c == '\n') && (iState == eStatusCodeRead) )
|
||||
{
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||||
// We've read the status-line successfully
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return iStatusCode;
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}
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else if (c != '\n')
|
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{
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// We must've timed out before we reached the end of the line
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||||
return HTTP_ERROR_TIMED_OUT;
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}
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||||
else
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||||
{
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// This wasn't a properly formed status line, or at least not one we
|
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// could understand
|
||||
return HTTP_ERROR_INVALID_RESPONSE;
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}
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}
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int HttpClient::skipResponseHeaders()
|
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{
|
||||
// Just keep reading until we finish reading the headers or time out
|
||||
unsigned long timeoutStart = millis();
|
||||
// Whilst we haven't timed out & haven't reached the end of the headers
|
||||
while ((!endOfHeadersReached()) &&
|
||||
( (millis() - timeoutStart) < kHttpResponseTimeout ))
|
||||
{
|
||||
if (available())
|
||||
{
|
||||
(void)readHeader();
|
||||
// We read something, reset the timeout counter
|
||||
timeoutStart = millis();
|
||||
}
|
||||
else
|
||||
{
|
||||
// We haven't got any data, so let's pause to allow some to
|
||||
// arrive
|
||||
delay(kHttpWaitForDataDelay);
|
||||
}
|
||||
}
|
||||
if (endOfHeadersReached())
|
||||
{
|
||||
// Success
|
||||
return HTTP_SUCCESS;
|
||||
}
|
||||
else
|
||||
{
|
||||
// We must've timed out
|
||||
return HTTP_ERROR_TIMED_OUT;
|
||||
}
|
||||
}
|
||||
|
||||
bool HttpClient::endOfBodyReached()
|
||||
{
|
||||
if (endOfHeadersReached() && (contentLength() != kNoContentLengthHeader))
|
||||
{
|
||||
// We've got to the body and we know how long it will be
|
||||
return (iBodyLengthConsumed >= contentLength());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
int HttpClient::read()
|
||||
{
|
||||
#if 0 // Fails on WiFi because multi-byte read seems to be broken
|
||||
uint8_t b[1];
|
||||
int ret = read(b, 1);
|
||||
if (ret == 1)
|
||||
{
|
||||
return b[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
#else
|
||||
int ret = iClient->read();
|
||||
if (ret >= 0)
|
||||
{
|
||||
if (endOfHeadersReached() && iContentLength > 0)
|
||||
{
|
||||
// We're outputting the body now and we've seen a Content-Length header
|
||||
// So keep track of how many bytes are left
|
||||
iBodyLengthConsumed++;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
#endif
|
||||
}
|
||||
|
||||
int HttpClient::read(uint8_t *buf, size_t size)
|
||||
{
|
||||
int ret =iClient->read(buf, size);
|
||||
if (endOfHeadersReached() && iContentLength > 0)
|
||||
{
|
||||
// We're outputting the body now and we've seen a Content-Length header
|
||||
// So keep track of how many bytes are left
|
||||
if (ret >= 0)
|
||||
{
|
||||
iBodyLengthConsumed += ret;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
int HttpClient::readHeader()
|
||||
{
|
||||
char c = read();
|
||||
|
||||
if (endOfHeadersReached())
|
||||
{
|
||||
// We've passed the headers, but rather than return an error, we'll just
|
||||
// act as a slightly less efficient version of read()
|
||||
return c;
|
||||
}
|
||||
|
||||
// Whilst reading out the headers to whoever wants them, we'll keep an
|
||||
// eye out for the "Content-Length" header
|
||||
switch(iState)
|
||||
{
|
||||
case eStatusCodeRead:
|
||||
// We're at the start of a line, or somewhere in the middle of reading
|
||||
// the Content-Length prefix
|
||||
if (*iContentLengthPtr == c)
|
||||
{
|
||||
// This character matches, just move along
|
||||
iContentLengthPtr++;
|
||||
if (*iContentLengthPtr == '\0')
|
||||
{
|
||||
// We've reached the end of the prefix
|
||||
iState = eReadingContentLength;
|
||||
// Just in case we get multiple Content-Length headers, this
|
||||
// will ensure we just get the value of the last one
|
||||
iContentLength = 0;
|
||||
}
|
||||
}
|
||||
else if ((iContentLengthPtr == kContentLengthPrefix) && (c == '\r'))
|
||||
{
|
||||
// We've found a '\r' at the start of a line, so this is probably
|
||||
// the end of the headers
|
||||
iState = eLineStartingCRFound;
|
||||
}
|
||||
else
|
||||
{
|
||||
// This isn't the Content-Length header, skip to the end of the line
|
||||
iState = eSkipToEndOfHeader;
|
||||
}
|
||||
break;
|
||||
case eReadingContentLength:
|
||||
if (isdigit(c))
|
||||
{
|
||||
iContentLength = iContentLength*10 + (c - '0');
|
||||
}
|
||||
else
|
||||
{
|
||||
// We've reached the end of the content length
|
||||
// We could sanity check it here or double-check for "\r\n"
|
||||
// rather than anything else, but let's be lenient
|
||||
iState = eSkipToEndOfHeader;
|
||||
}
|
||||
break;
|
||||
case eLineStartingCRFound:
|
||||
if (c == '\n')
|
||||
{
|
||||
iState = eReadingBody;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
// We're just waiting for the end of the line now
|
||||
break;
|
||||
};
|
||||
|
||||
if ( (c == '\n') && !endOfHeadersReached() )
|
||||
{
|
||||
// We've got to the end of this line, start processing again
|
||||
iState = eStatusCodeRead;
|
||||
iContentLengthPtr = kContentLengthPrefix;
|
||||
}
|
||||
// And return the character read to whoever wants it
|
||||
return c;
|
||||
}
|
||||
|
||||
|
||||
|
439
HttpClient/HttpClient.h
Normal file
439
HttpClient/HttpClient.h
Normal file
@@ -0,0 +1,439 @@
|
||||
// Class to simplify HTTP fetching on Arduino
|
||||
// (c) Copyright MCQN Ltd. 2010-2012
|
||||
// Released under Apache License, version 2.0
|
||||
|
||||
#ifndef HttpClient_h
|
||||
#define HttpClient_h
|
||||
|
||||
#include <Arduino.h>
|
||||
#include <IPAddress.h>
|
||||
#include "Client.h"
|
||||
|
||||
static const int HTTP_SUCCESS =0;
|
||||
// The end of the headers has been reached. This consumes the '\n'
|
||||
// Could not connect to the server
|
||||
static const int HTTP_ERROR_CONNECTION_FAILED =-1;
|
||||
// This call was made when the HttpClient class wasn't expecting it
|
||||
// to be called. Usually indicates your code is using the class
|
||||
// incorrectly
|
||||
static const int HTTP_ERROR_API =-2;
|
||||
// Spent too long waiting for a reply
|
||||
static const int HTTP_ERROR_TIMED_OUT =-3;
|
||||
// The response from the server is invalid, is it definitely an HTTP
|
||||
// server?
|
||||
static const int HTTP_ERROR_INVALID_RESPONSE =-4;
|
||||
|
||||
class HttpClient : public Client
|
||||
{
|
||||
public:
|
||||
static const int kNoContentLengthHeader =-1;
|
||||
static const int kHttpPort =80;
|
||||
static const char* kUserAgent;
|
||||
static const char* kGet;
|
||||
static const char* kPost;
|
||||
static const char* kPut;
|
||||
static const char* kDelete;
|
||||
|
||||
// FIXME Write longer API request, using port and user-agent, example
|
||||
// FIXME Update tempToPachube example to calculate Content-Length correctly
|
||||
|
||||
#ifdef PROXY_ENABLED // currently disabled as introduces dependency on Dns.h in Ethernet
|
||||
HttpClient(Client& aClient, const char* aProxy =NULL, uint16_t aProxyPort =0);
|
||||
#else
|
||||
HttpClient(Client& aClient);
|
||||
#endif
|
||||
|
||||
/** Start a more complex request.
|
||||
Use this when you need to send additional headers in the request,
|
||||
but you will also need to call endRequest() when you are finished.
|
||||
*/
|
||||
void beginRequest();
|
||||
|
||||
/** End a more complex request.
|
||||
Use this when you need to have sent additional headers in the request,
|
||||
but you will also need to call beginRequest() at the start.
|
||||
*/
|
||||
void endRequest();
|
||||
|
||||
/** Connect to the server and start to send a GET request.
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aServerPort Port to connect to on the server
|
||||
@param aURLPath Url to request
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int get(const char* aServerName, uint16_t aServerPort, const char* aURLPath,
|
||||
const char* aUserAgent =NULL)
|
||||
{ return startRequest(aServerName, aServerPort, aURLPath, kGet, aUserAgent); }
|
||||
|
||||
/** Connect to the server and start to send a GET request.
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aURLPath Url to request
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int get(const char* aServerName, const char* aURLPath, const char* aUserAgent =NULL)
|
||||
{ return startRequest(aServerName, kHttpPort, aURLPath, kGet, aUserAgent); }
|
||||
|
||||
/** Connect to the server and start to send a GET request. This version connects
|
||||
doesn't perform a DNS lookup and just connects to the given IP address.
|
||||
@param aServerAddress IP address of the server to connect to
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aServerPort Port to connect to on the server
|
||||
@param aURLPath Url to request
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int get(const IPAddress& aServerAddress,
|
||||
const char* aServerName,
|
||||
uint16_t aServerPort,
|
||||
const char* aURLPath,
|
||||
const char* aUserAgent =NULL)
|
||||
{ return startRequest(aServerAddress, aServerName, aServerPort, aURLPath, kGet, aUserAgent); }
|
||||
|
||||
/** Connect to the server and start to send a GET request. This version connects
|
||||
doesn't perform a DNS lookup and just connects to the given IP address.
|
||||
@param aServerAddress IP address of the server to connect to
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aURLPath Url to request
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int get(const IPAddress& aServerAddress,
|
||||
const char* aServerName,
|
||||
const char* aURLPath,
|
||||
const char* aUserAgent =NULL)
|
||||
{ return startRequest(aServerAddress, aServerName, kHttpPort, aURLPath, kGet, aUserAgent); }
|
||||
|
||||
/** Connect to the server and start to send a POST request.
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aServerPort Port to connect to on the server
|
||||
@param aURLPath Url to request
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int post(const char* aServerName,
|
||||
uint16_t aServerPort,
|
||||
const char* aURLPath,
|
||||
const char* aUserAgent =NULL)
|
||||
{ return startRequest(aServerName, aServerPort, aURLPath, kPost, aUserAgent); }
|
||||
|
||||
/** Connect to the server and start to send a POST request.
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aURLPath Url to request
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int post(const char* aServerName,
|
||||
const char* aURLPath,
|
||||
const char* aUserAgent =NULL)
|
||||
{ return startRequest(aServerName, kHttpPort, aURLPath, kPost, aUserAgent); }
|
||||
|
||||
/** Connect to the server and start to send a POST request. This version connects
|
||||
doesn't perform a DNS lookup and just connects to the given IP address.
|
||||
@param aServerAddress IP address of the server to connect to
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aServerPort Port to connect to on the server
|
||||
@param aURLPath Url to request
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int post(const IPAddress& aServerAddress,
|
||||
const char* aServerName,
|
||||
uint16_t aServerPort,
|
||||
const char* aURLPath,
|
||||
const char* aUserAgent =NULL)
|
||||
{ return startRequest(aServerAddress, aServerName, aServerPort, aURLPath, kPost, aUserAgent); }
|
||||
|
||||
/** Connect to the server and start to send a POST request. This version connects
|
||||
doesn't perform a DNS lookup and just connects to the given IP address.
|
||||
@param aServerAddress IP address of the server to connect to
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aURLPath Url to request
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int post(const IPAddress& aServerAddress,
|
||||
const char* aServerName,
|
||||
const char* aURLPath,
|
||||
const char* aUserAgent =NULL)
|
||||
{ return startRequest(aServerAddress, aServerName, kHttpPort, aURLPath, kPost, aUserAgent); }
|
||||
|
||||
/** Connect to the server and start to send a PUT request.
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aServerPort Port to connect to on the server
|
||||
@param aURLPath Url to request
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int put(const char* aServerName,
|
||||
uint16_t aServerPort,
|
||||
const char* aURLPath,
|
||||
const char* aUserAgent =NULL)
|
||||
{ return startRequest(aServerName, aServerPort, aURLPath, kPut, aUserAgent); }
|
||||
|
||||
/** Connect to the server and start to send a PUT request.
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aURLPath Url to request
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int put(const char* aServerName,
|
||||
const char* aURLPath,
|
||||
const char* aUserAgent =NULL)
|
||||
{ return startRequest(aServerName, kHttpPort, aURLPath, kPut, aUserAgent); }
|
||||
|
||||
/** Connect to the server and start to send a PUT request. This version connects
|
||||
doesn't perform a DNS lookup and just connects to the given IP address.
|
||||
@param aServerAddress IP address of the server to connect to
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aServerPort Port to connect to on the server
|
||||
@param aURLPath Url to request
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int put(const IPAddress& aServerAddress,
|
||||
const char* aServerName,
|
||||
uint16_t aServerPort,
|
||||
const char* aURLPath,
|
||||
const char* aUserAgent =NULL)
|
||||
{ return startRequest(aServerAddress, aServerName, aServerPort, aURLPath, kPut, aUserAgent); }
|
||||
|
||||
/** Connect to the server and start to send a PUT request. This version connects
|
||||
doesn't perform a DNS lookup and just connects to the given IP address.
|
||||
@param aServerAddress IP address of the server to connect to
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aURLPath Url to request
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int put(const IPAddress& aServerAddress,
|
||||
const char* aServerName,
|
||||
const char* aURLPath,
|
||||
const char* aUserAgent =NULL)
|
||||
{ return startRequest(aServerAddress, aServerName, kHttpPort, aURLPath, kPut, aUserAgent); }
|
||||
|
||||
/** Connect to the server and start to send the request.
|
||||
@param aServerName Name of the server being connected to.
|
||||
@param aServerPort Port to connect to on the server
|
||||
@param aURLPath Url to request
|
||||
@param aHttpMethod Type of HTTP request to make, e.g. "GET", "POST", etc.
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int startRequest(const char* aServerName,
|
||||
uint16_t aServerPort,
|
||||
const char* aURLPath,
|
||||
const char* aHttpMethod,
|
||||
const char* aUserAgent);
|
||||
|
||||
/** Connect to the server and start to send the request.
|
||||
@param aServerAddress IP address of the server to connect to.
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aServerPort Port to connect to on the server
|
||||
@param aURLPath Url to request
|
||||
@param aHttpMethod Type of HTTP request to make, e.g. "GET", "POST", etc.
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int startRequest(const IPAddress& aServerAddress,
|
||||
const char* aServerName,
|
||||
uint16_t aServerPort,
|
||||
const char* aURLPath,
|
||||
const char* aHttpMethod,
|
||||
const char* aUserAgent);
|
||||
|
||||
/** Send an additional header line. This can only be called in between the
|
||||
calls to startRequest and finishRequest.
|
||||
@param aHeader Header line to send, in its entirety (but without the
|
||||
trailing CRLF. E.g. "Authorization: Basic YQDDCAIGES"
|
||||
*/
|
||||
void sendHeader(const char* aHeader);
|
||||
|
||||
/** Send an additional header line. This is an alternate form of
|
||||
sendHeader() which takes the header name and content as separate strings.
|
||||
The call will add the ": " to separate the header, so for example, to
|
||||
send a XXXXXX header call sendHeader("XXXXX", "Something")
|
||||
@param aHeaderName Type of header being sent
|
||||
@param aHeaderValue Value for that header
|
||||
*/
|
||||
void sendHeader(const char* aHeaderName, const char* aHeaderValue);
|
||||
|
||||
/** Send an additional header line. This is an alternate form of
|
||||
sendHeader() which takes the header name and content separately but where
|
||||
the value is provided as an integer.
|
||||
The call will add the ": " to separate the header, so for example, to
|
||||
send a XXXXXX header call sendHeader("XXXXX", 123)
|
||||
@param aHeaderName Type of header being sent
|
||||
@param aHeaderValue Value for that header
|
||||
*/
|
||||
void sendHeader(const char* aHeaderName, const int aHeaderValue);
|
||||
|
||||
/** Send a basic authentication header. This will encode the given username
|
||||
and password, and send them in suitable header line for doing Basic
|
||||
Authentication.
|
||||
@param aUser Username for the authorization
|
||||
@param aPassword Password for the user aUser
|
||||
*/
|
||||
void sendBasicAuth(const char* aUser, const char* aPassword);
|
||||
|
||||
/** Finish sending the HTTP request. This basically just sends the blank
|
||||
line to signify the end of the request
|
||||
*/
|
||||
void finishRequest();
|
||||
|
||||
/** Get the HTTP status code contained in the response.
|
||||
For example, 200 for successful request, 404 for file not found, etc.
|
||||
*/
|
||||
int responseStatusCode();
|
||||
|
||||
/** Read the next character of the response headers.
|
||||
This functions in the same way as read() but to be used when reading
|
||||
through the headers. Check whether or not the end of the headers has
|
||||
been reached by calling endOfHeadersReached(), although after that point
|
||||
this will still return data as read() would, but slightly less efficiently
|
||||
@return The next character of the response headers
|
||||
*/
|
||||
int readHeader();
|
||||
|
||||
/** Skip any response headers to get to the body.
|
||||
Use this if you don't want to do any special processing of the headers
|
||||
returned in the response. You can also use it after you've found all of
|
||||
the headers you're interested in, and just want to get on with processing
|
||||
the body.
|
||||
@return HTTP_SUCCESS if successful, else an error code
|
||||
*/
|
||||
int skipResponseHeaders();
|
||||
|
||||
/** Test whether all of the response headers have been consumed.
|
||||
@return true if we are now processing the response body, else false
|
||||
*/
|
||||
bool endOfHeadersReached() { return (iState == eReadingBody); };
|
||||
|
||||
/** Test whether the end of the body has been reached.
|
||||
Only works if the Content-Length header was returned by the server
|
||||
@return true if we are now at the end of the body, else false
|
||||
*/
|
||||
bool endOfBodyReached();
|
||||
virtual bool endOfStream() { return endOfBodyReached(); };
|
||||
virtual bool completed() { return endOfBodyReached(); };
|
||||
|
||||
/** Return the length of the body.
|
||||
@return Length of the body, in bytes, or kNoContentLengthHeader if no
|
||||
Content-Length header was returned by the server
|
||||
*/
|
||||
int contentLength() { return iContentLength; };
|
||||
|
||||
// Inherited from Print
|
||||
// Note: 1st call to these indicates the user is sending the body, so if need
|
||||
// Note: be we should finish the header first
|
||||
virtual size_t write(uint8_t aByte) { if (iState < eRequestSent) { finishHeaders(); }; return iClient-> write(aByte); };
|
||||
virtual size_t write(const uint8_t *aBuffer, size_t aSize) { if (iState < eRequestSent) { finishHeaders(); }; return iClient->write(aBuffer, aSize); };
|
||||
// Inherited from Stream
|
||||
virtual int available() { return iClient->available(); };
|
||||
/** Read the next byte from the server.
|
||||
@return Byte read or -1 if there are no bytes available.
|
||||
*/
|
||||
virtual int read();
|
||||
virtual int read(uint8_t *buf, size_t size);
|
||||
virtual int peek() { return iClient->peek(); };
|
||||
virtual void flush() { return iClient->flush(); };
|
||||
|
||||
// Inherited from Client
|
||||
virtual int connect(IPAddress ip, uint16_t port) { return iClient->connect(ip, port); };
|
||||
virtual int connect(const char *host, uint16_t port) { return iClient->connect(host, port); };
|
||||
virtual void stop();
|
||||
virtual uint8_t connected() { iClient->connected(); };
|
||||
virtual operator bool() { return bool(iClient); };
|
||||
protected:
|
||||
/** Reset internal state data back to the "just initialised" state
|
||||
*/
|
||||
void resetState();
|
||||
|
||||
/** Send the first part of the request and the initial headers.
|
||||
@param aServerName Name of the server being connected to. If NULL, the
|
||||
"Host" header line won't be sent
|
||||
@param aServerIP IP address of the server (only used if we're going through a
|
||||
proxy and aServerName is NULL
|
||||
@param aServerPort Port of the server being connected to.
|
||||
@param aURLPath Url to request
|
||||
@param aHttpMethod Type of HTTP request to make, e.g. "GET", "POST", etc.
|
||||
@param aUserAgent User-Agent string to send. If NULL the default
|
||||
user-agent kUserAgent will be sent
|
||||
@return 0 if successful, else error
|
||||
*/
|
||||
int sendInitialHeaders(const char* aServerName,
|
||||
IPAddress aServerIP,
|
||||
uint16_t aPort,
|
||||
const char* aURLPath,
|
||||
const char* aHttpMethod,
|
||||
const char* aUserAgent);
|
||||
|
||||
/* Let the server know that we've reached the end of the headers
|
||||
*/
|
||||
void finishHeaders();
|
||||
|
||||
// Number of milliseconds that we wait each time there isn't any data
|
||||
// available to be read (during status code and header processing)
|
||||
static const int kHttpWaitForDataDelay = 1000;
|
||||
// Number of milliseconds that we'll wait in total without receiveing any
|
||||
// data before returning HTTP_ERROR_TIMED_OUT (during status code and header
|
||||
// processing)
|
||||
static const int kHttpResponseTimeout = 30*1000;
|
||||
static const char* kContentLengthPrefix;
|
||||
typedef enum {
|
||||
eIdle,
|
||||
eRequestStarted,
|
||||
eRequestSent,
|
||||
eReadingStatusCode,
|
||||
eStatusCodeRead,
|
||||
eReadingContentLength,
|
||||
eSkipToEndOfHeader,
|
||||
eLineStartingCRFound,
|
||||
eReadingBody
|
||||
} tHttpState;
|
||||
// Ethernet client we're using
|
||||
Client* iClient;
|
||||
// Current state of the finite-state-machine
|
||||
tHttpState iState;
|
||||
// Stores the status code for the response, once known
|
||||
int iStatusCode;
|
||||
// Stores the value of the Content-Length header, if present
|
||||
int iContentLength;
|
||||
// How many bytes of the response body have been read by the user
|
||||
int iBodyLengthConsumed;
|
||||
// How far through a Content-Length header prefix we are
|
||||
const char* iContentLengthPtr;
|
||||
// Address of the proxy to use, if we're using one
|
||||
IPAddress iProxyAddress;
|
||||
uint16_t iProxyPort;
|
||||
};
|
||||
|
||||
#endif
|
70
HttpClient/b64.cpp
Normal file
70
HttpClient/b64.cpp
Normal file
@@ -0,0 +1,70 @@
|
||||
// Simple Base64 code
|
||||
// (c) Copyright 2010 MCQN Ltd.
|
||||
// Released under Apache License, version 2.0
|
||||
|
||||
#include "b64.h"
|
||||
|
||||
/* Simple test program
|
||||
#include <stdio.h>
|
||||
void main()
|
||||
{
|
||||
char* in = "amcewen";
|
||||
char out[22];
|
||||
|
||||
b64_encode(in, 15, out, 22);
|
||||
out[21] = '\0';
|
||||
|
||||
printf(out);
|
||||
}
|
||||
*/
|
||||
|
||||
int b64_encode(const unsigned char* aInput, int aInputLen, unsigned char* aOutput, int aOutputLen)
|
||||
{
|
||||
// Work out if we've got enough space to encode the input
|
||||
// Every 6 bits of input becomes a byte of output
|
||||
if (aOutputLen < (aInputLen*8)/6)
|
||||
{
|
||||
// FIXME Should we return an error here, or just the length
|
||||
return (aInputLen*8)/6;
|
||||
}
|
||||
|
||||
// If we get here we've got enough space to do the encoding
|
||||
|
||||
const char* b64_dictionary = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
|
||||
if (aInputLen == 3)
|
||||
{
|
||||
aOutput[0] = b64_dictionary[aInput[0] >> 2];
|
||||
aOutput[1] = b64_dictionary[(aInput[0] & 0x3)<<4|(aInput[1]>>4)];
|
||||
aOutput[2] = b64_dictionary[(aInput[1]&0x0F)<<2|(aInput[2]>>6)];
|
||||
aOutput[3] = b64_dictionary[aInput[2]&0x3F];
|
||||
}
|
||||
else if (aInputLen == 2)
|
||||
{
|
||||
aOutput[0] = b64_dictionary[aInput[0] >> 2];
|
||||
aOutput[1] = b64_dictionary[(aInput[0] & 0x3)<<4|(aInput[1]>>4)];
|
||||
aOutput[2] = b64_dictionary[(aInput[1]&0x0F)<<2];
|
||||
aOutput[3] = '=';
|
||||
}
|
||||
else if (aInputLen == 1)
|
||||
{
|
||||
aOutput[0] = b64_dictionary[aInput[0] >> 2];
|
||||
aOutput[1] = b64_dictionary[(aInput[0] & 0x3)<<4];
|
||||
aOutput[2] = '=';
|
||||
aOutput[3] = '=';
|
||||
}
|
||||
else
|
||||
{
|
||||
// Break the input into 3-byte chunks and process each of them
|
||||
int i;
|
||||
for (i = 0; i < aInputLen/3; i++)
|
||||
{
|
||||
b64_encode(&aInput[i*3], 3, &aOutput[i*4], 4);
|
||||
}
|
||||
if (aInputLen % 3 > 0)
|
||||
{
|
||||
// It doesn't fit neatly into a 3-byte chunk, so process what's left
|
||||
b64_encode(&aInput[i*3], aInputLen % 3, &aOutput[i*4], aOutputLen - (i*4));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
6
HttpClient/b64.h
Normal file
6
HttpClient/b64.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#ifndef b64_h
|
||||
#define b64_h
|
||||
|
||||
int b64_encode(const unsigned char* aInput, int aInputLen, unsigned char* aOutput, int aOutputLen);
|
||||
|
||||
#endif
|
119
HttpClient/examples/SimpleHttpExample/SimpleHttpExample.ino
Normal file
119
HttpClient/examples/SimpleHttpExample/SimpleHttpExample.ino
Normal file
@@ -0,0 +1,119 @@
|
||||
// (c) Copyright 2010-2012 MCQN Ltd.
|
||||
// Released under Apache License, version 2.0
|
||||
//
|
||||
// Simple example to show how to use the HttpClient library
|
||||
// Get's the web page given at http://<kHostname><kPath> and
|
||||
// outputs the content to the serial port
|
||||
|
||||
#include <SPI.h>
|
||||
#include <HttpClient.h>
|
||||
#include <Ethernet.h>
|
||||
#include <EthernetClient.h>
|
||||
|
||||
// This example downloads the URL "http://arduino.cc/"
|
||||
|
||||
// Name of the server we want to connect to
|
||||
const char kHostname[] = "arduino.cc";
|
||||
// Path to download (this is the bit after the hostname in the URL
|
||||
// that you want to download
|
||||
const char kPath[] = "/";
|
||||
|
||||
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
|
||||
|
||||
// Number of milliseconds to wait without receiving any data before we give up
|
||||
const int kNetworkTimeout = 30*1000;
|
||||
// Number of milliseconds to wait if no data is available before trying again
|
||||
const int kNetworkDelay = 1000;
|
||||
|
||||
void setup()
|
||||
{
|
||||
// initialize serial communications at 9600 bps:
|
||||
Serial.begin(9600);
|
||||
|
||||
while (Ethernet.begin(mac) != 1)
|
||||
{
|
||||
Serial.println("Error getting IP address via DHCP, trying again...");
|
||||
delay(15000);
|
||||
}
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
int err =0;
|
||||
|
||||
EthernetClient c;
|
||||
HttpClient http(c);
|
||||
|
||||
err = http.get(kHostname, kPath);
|
||||
if (err == 0)
|
||||
{
|
||||
Serial.println("startedRequest ok");
|
||||
|
||||
err = http.responseStatusCode();
|
||||
if (err >= 0)
|
||||
{
|
||||
Serial.print("Got status code: ");
|
||||
Serial.println(err);
|
||||
|
||||
// Usually you'd check that the response code is 200 or a
|
||||
// similar "success" code (200-299) before carrying on,
|
||||
// but we'll print out whatever response we get
|
||||
|
||||
err = http.skipResponseHeaders();
|
||||
if (err >= 0)
|
||||
{
|
||||
int bodyLen = http.contentLength();
|
||||
Serial.print("Content length is: ");
|
||||
Serial.println(bodyLen);
|
||||
Serial.println();
|
||||
Serial.println("Body returned follows:");
|
||||
|
||||
// Now we've got to the body, so we can print it out
|
||||
unsigned long timeoutStart = millis();
|
||||
char c;
|
||||
// Whilst we haven't timed out & haven't reached the end of the body
|
||||
while ( (http.connected() || http.available()) &&
|
||||
((millis() - timeoutStart) < kNetworkTimeout) )
|
||||
{
|
||||
if (http.available())
|
||||
{
|
||||
c = http.read();
|
||||
// Print out this character
|
||||
Serial.print(c);
|
||||
|
||||
bodyLen--;
|
||||
// We read something, reset the timeout counter
|
||||
timeoutStart = millis();
|
||||
}
|
||||
else
|
||||
{
|
||||
// We haven't got any data, so let's pause to allow some to
|
||||
// arrive
|
||||
delay(kNetworkDelay);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Serial.print("Failed to skip response headers: ");
|
||||
Serial.println(err);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Serial.print("Getting response failed: ");
|
||||
Serial.println(err);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Serial.print("Connect failed: ");
|
||||
Serial.println(err);
|
||||
}
|
||||
http.stop();
|
||||
|
||||
// And just stop, now that we've tried a download
|
||||
while(1);
|
||||
}
|
||||
|
||||
|
39
HttpClient/keywords.txt
Normal file
39
HttpClient/keywords.txt
Normal file
@@ -0,0 +1,39 @@
|
||||
#######################################
|
||||
# Syntax Coloring Map For HttpClient
|
||||
#######################################
|
||||
|
||||
#######################################
|
||||
# Datatypes (KEYWORD1)
|
||||
#######################################
|
||||
|
||||
HttpClient KEYWORD1
|
||||
|
||||
#######################################
|
||||
# Methods and Functions (KEYWORD2)
|
||||
#######################################
|
||||
|
||||
get KEYWORD2
|
||||
post KEYWORD2
|
||||
put KEYWORD2
|
||||
startRequest KEYWORD2
|
||||
beginRequest KEYWORD2
|
||||
sendHeader KEYWORD2
|
||||
sendBasicAuth KEYWORD2
|
||||
endRequest KEYWORD2
|
||||
responseStatusCode KEYWORD2
|
||||
readHeader KEYWORD2
|
||||
skipResponseHeaders KEYWORD2
|
||||
endOfHeadersReached KEYWORD2
|
||||
endOfBodyReached KEYWORD2
|
||||
completed KEYWORD2
|
||||
contentLength KEYWORD2
|
||||
|
||||
#######################################
|
||||
# Constants (LITERAL1)
|
||||
#######################################
|
||||
HTTP_SUCCESS LITERAL1
|
||||
HTTP_ERROR_CONNECTION_FAILED LITERAL1
|
||||
HTTP_ERROR_API LITERAL1
|
||||
HTTP_ERROR_TIMED_OUT LITERAL1
|
||||
HTTP_ERROR_INVALID_RESPONSE LITERAL1
|
||||
|
Reference in New Issue
Block a user