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https://github.com/arduino-libraries/ArduinoHttpClient.git
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Updated to use the new generic Client API (rather than the Ethernet-specific one) and added ability to connect via an HTTP proxy
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22
HttpClient.h
22
HttpClient.h
@@ -5,10 +5,11 @@
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#ifndef HttpClient_h
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#define HttpClient_h
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#include <Arduino.h>
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#include <IPAddress.h>
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#include "Ethernet.h"
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#include "Client.h"
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#include <../b64.h>
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#include <b64.h>
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class HttpClient : public Client
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{
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@@ -31,13 +32,14 @@ public:
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};
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static const int kNoContentLengthHeader =-1;
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static const int kHttpPort =80;
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static const char* kUserAgent;
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static const char* kGet;
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static const char* kPost;
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static const char* kPut;
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static const char* kDelete;
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HttpClient(Client& aClient);
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HttpClient(Client& aClient, const char* aProxy =NULL, uint16_t aProxyPort =0);
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/** Connect to the server and start to send a GET request.
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@param aServerName Name of the server being connected to. If NULL, the
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@@ -274,15 +276,16 @@ public:
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int contentLength() { return iContentLength; };
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// Inherited from Print
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virtual void write(uint8_t aByte) { iClient-> write(aByte); };
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virtual void write(const char *aStr) { iClient->write(aStr); };
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virtual void write(const uint8_t *aBuffer, size_t aSize) { iClient->write(aBuffer, aSize); };
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virtual size_t write(uint8_t aByte) { return iClient-> write(aByte); };
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virtual size_t write(const char *aStr) { return iClient->write(aStr); };
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virtual size_t write(const uint8_t *aBuffer, size_t aSize) { return iClient->write(aBuffer, aSize); };
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// Inherited from Stream
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virtual int available() { return iClient->available(); };
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/** Read the next byte from the server.
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@return Byte read or -1 if there are no bytes available.
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*/
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virtual int read();
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virtual int read(uint8_t *buf, size_t size);
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virtual int peek() { return iClient->peek(); };
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virtual void flush() { return iClient->flush(); };
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@@ -291,6 +294,7 @@ public:
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virtual int connect(const char *host, uint16_t port) { return iClient->connect(host, port); };
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virtual void stop();
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virtual uint8_t connected() { iClient->connected(); };
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virtual operator bool() { return bool(iClient); };
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protected:
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/** Reset internal state data back to the "just initialised" state
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*/
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@@ -298,6 +302,9 @@ protected:
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/** Send the first part of the request and the initial headers.
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@param aServerName Name of the server being connected to. If NULL, the
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"Host" header line won't be sent
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@param aServerIP IP address of the server (only used if we're going through a
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proxy and aServerName is NULL
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@param aServerPort Port of the server being connected to.
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@param aURLPath Url to request
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@param aHttpMethod Type of HTTP request to make, e.g. "GET", "POST", etc.
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@param aUserAgent User-Agent string to send. If NULL the default
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@@ -307,6 +314,8 @@ protected:
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@return 0 if successful, else error
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*/
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int sendInitialHeaders(const char* aServerName,
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IPAddress aServerIP,
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uint16_t aPort,
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const char* aURLPath,
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const char* aHttpMethod,
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const char* aUserAgent,
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@@ -343,6 +352,9 @@ protected:
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int iBodyLengthConsumed;
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// How far through a Content-Length header prefix we are
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const char* iContentLengthPtr;
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// Address of the proxy to use, if we're using one
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IPAddress iProxyAddress;
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uint16_t iProxyPort;
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};
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#endif
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