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Initial version on github. Updates old version which lived on googlecode to use new DHCP and DNS API in the Arduino Ethernet library
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433
HttpClient.cpp
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433
HttpClient.cpp
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// Class to simplify HTTP fetching on Arduino
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// (c) Copyright 2010-2011 MCQN Ltd
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// Released under Apache License, version 2.0
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#include "HttpClient.h"
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#include <../b64/b64.h>
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#include <string.h>
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#include <ctype.h>
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#include "wiring.h"
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// Initialize constants
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const char* HttpClient::kUserAgent = "Arduino/2.0";
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const char* HttpClient::kGet = "GET";
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const char* HttpClient::kPost = "POST";
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const char* HttpClient::kPut = "PUT";
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const char* HttpClient::kDelete = "DELETE";
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const char* HttpClient::kContentLengthPrefix = "Content-Length: ";
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HttpClient::HttpClient(Client& aClient)
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: iClient(&aClient)
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{
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resetState();
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}
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void HttpClient::resetState()
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{
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iState = eIdle;
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iStatusCode = 0;
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iContentLength = 0;
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iBodyLengthConsumed = 0;
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iContentLengthPtr = 0;
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}
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void HttpClient::stop()
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{
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iClient->stop();
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resetState();
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}
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int HttpClient::startRequest(const char* aServerName, uint16_t aServerPort, const char* aURLPath, const char* aHttpMethod, const char* aUserAgent, const char* aAcceptList)
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{
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if (eIdle != iState)
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{
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return HttpErrAPI;
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}
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if (!iClient->connect(aServerName, aServerPort))
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{
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#ifdef LOGGING
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Serial.println("Connection failed");
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#endif
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return HttpErrConnectionFailed;
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}
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// Now we're connected, send the first part of the request
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return sendInitialHeaders(aServerName, aURLPath, aHttpMethod, aUserAgent, aAcceptList);
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}
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int HttpClient::startRequest(const IPAddress& aServerAddress, uint16_t aServerPort, const char* aServerName, const char* aURLPath, const char* aHttpMethod, const char* aUserAgent, const char* aAcceptList)
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{
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if (eIdle != iState)
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{
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return HttpErrAPI;
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}
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if (!iClient->connect(aServerAddress, aServerPort))
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{
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#ifdef LOGGING
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Serial.println("Connection failed");
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#endif
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return HttpErrConnectionFailed;
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}
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// Now we're connected, send the first part of the request
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return sendInitialHeaders(aServerName, aURLPath, aHttpMethod, aUserAgent, aAcceptList);
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}
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int HttpClient::sendInitialHeaders(const char* aServerName, const char* aURLPath, const char* aHttpMethod, const char* aUserAgent, const char* aAcceptList)
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{
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#ifdef LOGGING
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Serial.println("Connected");
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#endif
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// Send the HTTP command, i.e. "GET /somepath/ HTTP/1.0"
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print(aHttpMethod);
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print(" ");
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print(aURLPath);
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println(" HTTP/1.0");
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// The host header, if required
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if (aServerName)
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{
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print("Host: ");
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println(aServerName);
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}
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// And user-agent string
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print("User-Agent: ");
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if (aUserAgent)
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{
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println(aUserAgent);
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}
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else
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{
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println(kUserAgent);
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}
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if (aAcceptList)
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{
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// We've got an accept list to send
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print("Accept: ");
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println(aAcceptList);
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}
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// Everything has gone well
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iState = eRequestStarted;
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return HttpSuccess;
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}
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void HttpClient::sendHeader(const char* aHeader)
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{
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println(aHeader);
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}
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void HttpClient::sendHeader(const char* aHeaderName, const char* aHeaderValue)
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{
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print(aHeaderName);
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print(": ");
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println(aHeaderValue);
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}
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void HttpClient::sendHeader(const char* aHeaderName, const int aHeaderValue)
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{
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print(aHeaderName);
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print(": ");
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println(aHeaderValue);
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}
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void HttpClient::sendBasicAuth(const char* aUser, const char* aPassword)
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{
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// Send the initial part of this header line
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print("Authorization: Basic ");
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// Now Base64 encode "aUser:aPassword" and send that
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// This seems trickier than it should be but it's mostly to avoid either
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// (a) some arbitrarily sized buffer which hopes to be big enough, or
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// (b) allocating and freeing memory
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// ...so we'll loop through 3 bytes at a time, outputting the results as we
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// go.
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// In Base64, each 3 bytes of unencoded data become 4 bytes of encoded data
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unsigned char input[3];
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unsigned char output[5]; // Leave space for a '\0' terminator so we can easily print
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int userLen = strlen(aUser);
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int passwordLen = strlen(aPassword);
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int inputOffset = 0;
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for (int i = 0; i < (userLen+1+passwordLen); i++)
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{
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// Copy the relevant input byte into the input
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if (i < userLen)
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{
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input[inputOffset++] = aUser[i];
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}
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else if (i == userLen)
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{
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input[inputOffset++] = ':';
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}
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else
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{
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input[inputOffset++] = aPassword[i-(userLen+1)];
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}
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// See if we've got a chunk to encode
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if ( (inputOffset == 3) || (i == userLen+passwordLen) )
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{
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// We've either got to a 3-byte boundary, or we've reached then end
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b64_encode(input, inputOffset, output, 4);
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// NUL-terminate the output string
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output[4] = '\0';
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// And write it out
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print((char*)output);
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// FIXME We might want to fill output with '=' characters if b64_encode doesn't
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// FIXME do it for us when we're encoding the final chunk
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inputOffset = 0;
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}
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}
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// And end the header we've sent
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println();
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}
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void HttpClient::finishRequest()
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{
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println();
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iState = eRequestSent;
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}
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int HttpClient::responseStatusCode()
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{
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if (iState < eRequestSent)
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{
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return HttpErrAPI;
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}
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// The first line will be of the form Status-Line:
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// HTTP-Version SP Status-Code SP Reason-Phrase CRLF
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// Where HTTP-Version is of the form:
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// HTTP-Version = "HTTP" "/" 1*DIGIT "." 1*DIGIT
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char c = '\0';
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do
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{
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// Make sure the status code is reset, and likewise the state. This
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// lets us easily cope with 1xx informational responses by just
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// ignoring them really, and reading the next line for a proper response
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iStatusCode = 0;
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iState = eRequestSent;
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unsigned long timeoutStart = millis();
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// Psuedo-regexp we're expecting before the status-code
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const char* statusPrefix = "HTTP/*.* ";
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const char* statusPtr = statusPrefix;
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// Whilst we haven't timed out & haven't reached the end of the headers
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while ((c != '\n') &&
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( (millis() - timeoutStart) < kHttpResponseTimeout ))
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{
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if (available())
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{
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c = read();
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switch(iState)
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{
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case eRequestSent:
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// We haven't reached the status code yet
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if ( (*statusPtr == '*') || (*statusPtr == c) )
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{
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// This character matches, just move along
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statusPtr++;
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if (*statusPtr == '\0')
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{
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// We've reached the end of the prefix
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iState = eReadingStatusCode;
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}
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}
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else
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{
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return HttpErrInvalidResponse;
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}
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break;
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case eReadingStatusCode:
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if (isdigit(c))
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{
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// This assumes we won't get more than the 3 digits we
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// want
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iStatusCode = iStatusCode*10 + (c - '0');
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}
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else
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{
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// We've reached the end of the status code
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// We could sanity check it here or double-check for ' '
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// rather than anything else, but let's be lenient
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iState = eStatusCodeRead;
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}
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break;
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case eStatusCodeRead:
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// We're just waiting for the end of the line now
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break;
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};
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// We read something, reset the timeout counter
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timeoutStart = millis();
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}
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else
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{
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// We haven't got any data, so let's pause to allow some to
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// arrive
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delay(kHttpWaitForDataDelay);
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}
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}
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if ( (c == '\n') && (iStatusCode < 200) )
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{
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// We've reached the end of an informational status line
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c = '\0'; // Clear c so we'll go back into the data reading loop
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}
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}
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// If we've read a status code successfully but it's informational (1xx)
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// loop back to the start
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while ( (iState == eStatusCodeRead) && (iStatusCode < 200) );
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if ( (c == '\n') && (iState == eStatusCodeRead) )
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{
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// We've read the status-line successfully
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return iStatusCode;
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}
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else if (c != '\n')
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{
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// We must've timed out before we reached the end of the line
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return HttpErrTimedOut;
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}
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else
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{
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// This wasn't a properly formed status line, or at least not one we
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// could understand
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return HttpErrInvalidResponse;
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}
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}
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int HttpClient::skipResponseHeaders()
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{
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// Just keep reading until we finish reading the headers or time out
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unsigned long timeoutStart = millis();
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// Whilst we haven't timed out & haven't reached the end of the headers
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while ((!endOfHeadersReached()) &&
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( (millis() - timeoutStart) < kHttpResponseTimeout ))
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{
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if (available())
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{
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(void)readHeader();
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// We read something, reset the timeout counter
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timeoutStart = millis();
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}
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else
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{
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// We haven't got any data, so let's pause to allow some to
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// arrive
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delay(kHttpWaitForDataDelay);
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}
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}
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if (endOfHeadersReached())
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{
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// Success
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return HttpSuccess;
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}
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else
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{
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// We must've timed out
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return HttpErrTimedOut;
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}
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}
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bool HttpClient::endOfBodyReached()
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{
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if (endOfHeadersReached() && (contentLength() != kNoContentLengthHeader))
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{
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// We've got to the body and we know how long it will be
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return (iBodyLengthConsumed >= contentLength());
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}
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return false;
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}
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int HttpClient::read()
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{
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int ret =iClient->read();
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if (endOfHeadersReached() && iContentLength > 0)
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{
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// We're outputting the body now and we've seen a Content-Length header
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// So keep track of how many bytes are left
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if (ret >= 0)
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{
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iBodyLengthConsumed++;
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}
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}
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return ret;
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}
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int HttpClient::readHeader()
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{
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char c = read();
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if (endOfHeadersReached())
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{
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// We've passed the headers, but rather than return an error, we'll just
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// act as a slightly less efficient version of read()
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return c;
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}
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// Whilst reading out the headers to whoever wants them, we'll keep an
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// eye out for the "Content-Length" header
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switch(iState)
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{
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case eStatusCodeRead:
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// We're at the start of a line, or somewhere in the middle of reading
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// the Content-Length prefix
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if (*iContentLengthPtr == c)
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{
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// This character matches, just move along
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iContentLengthPtr++;
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if (*iContentLengthPtr == '\0')
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{
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// We've reached the end of the prefix
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iState = eReadingContentLength;
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// Just in case we get multiple Content-Length headers, this
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// will ensure we just get the value of the last one
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iContentLength = 0;
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}
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}
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else if ((iContentLengthPtr == kContentLengthPrefix) && (c == '\r'))
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{
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// We've found a '\r' at the start of a line, so this is probably
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// the end of the headers
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iState = eLineStartingCRFound;
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}
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else
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{
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// This isn't the Content-Length header, skip to the end of the line
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iState = eSkipToEndOfHeader;
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}
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break;
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case eReadingContentLength:
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if (isdigit(c))
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{
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iContentLength = iContentLength*10 + (c - '0');
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}
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else
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{
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// We've reached the end of the content length
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// We could sanity check it here or double-check for "\r\n"
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// rather than anything else, but let's be lenient
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iState = eSkipToEndOfHeader;
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}
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break;
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case eLineStartingCRFound:
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if (c == '\n')
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{
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iState = eReadingBody;
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}
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break;
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default:
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// We're just waiting for the end of the line now
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break;
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};
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if ( (c == '\n') && !endOfHeadersReached() )
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{
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// We've got to the end of this line, start processing again
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iState = eStatusCodeRead;
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iContentLengthPtr = kContentLengthPrefix;
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}
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// And return the character read to whoever wants it
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return c;
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}
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