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Reworked to trim down the code size of sketches using HttpClient
This commit is contained in:
39
HttpClient.h
39
HttpClient.h
@@ -23,16 +23,23 @@ static const int HTTP_ERROR_TIMED_OUT =-3;
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// server?
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static const int HTTP_ERROR_INVALID_RESPONSE =-4;
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// Define some of the common methods and headers here
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// That lets other code reuse them without having to declare another copy
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// of them, so saves code space and RAM
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#define HTTP_METHOD_GET "GET"
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#define HTTP_METHOD_POST "POST"
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#define HTTP_METHOD_PUT "PUT"
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#define HTTP_METHOD_DELETE "DELETE"
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#define HTTP_HEADER_CONTENT_LENGTH "Content-Length"
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#define HTTP_HEADER_CONNECTION "Connection"
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#define HTTP_HEADER_USER_AGENT "User-Agent"
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class HttpClient : public Client
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{
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public:
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static const int kNoContentLengthHeader =-1;
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static const int kHttpPort =80;
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static const char* kUserAgent;
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static const char* kGet;
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static const char* kPost;
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static const char* kPut;
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static const char* kDelete;
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// FIXME Write longer API request, using port and user-agent, example
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// FIXME Update tempToPachube example to calculate Content-Length correctly
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@@ -66,7 +73,7 @@ public:
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*/
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int get(const char* aServerName, uint16_t aServerPort, const char* aURLPath,
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const char* aUserAgent =NULL)
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{ return startRequest(aServerName, aServerPort, aURLPath, kGet, aUserAgent); }
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{ return startRequest(aServerName, aServerPort, aURLPath, HTTP_METHOD_GET, aUserAgent); }
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/** Connect to the server and start to send a GET request.
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@param aServerName Name of the server being connected to. If NULL, the
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@@ -77,7 +84,7 @@ public:
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@return 0 if successful, else error
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*/
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int get(const char* aServerName, const char* aURLPath, const char* aUserAgent =NULL)
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{ return startRequest(aServerName, kHttpPort, aURLPath, kGet, aUserAgent); }
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{ return startRequest(aServerName, kHttpPort, aURLPath, HTTP_METHOD_GET, aUserAgent); }
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/** Connect to the server and start to send a GET request. This version connects
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doesn't perform a DNS lookup and just connects to the given IP address.
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@@ -95,7 +102,7 @@ public:
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uint16_t aServerPort,
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const char* aURLPath,
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const char* aUserAgent =NULL)
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{ return startRequest(aServerAddress, aServerName, aServerPort, aURLPath, kGet, aUserAgent); }
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{ return startRequest(aServerAddress, aServerName, aServerPort, aURLPath, HTTP_METHOD_GET, aUserAgent); }
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/** Connect to the server and start to send a GET request. This version connects
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doesn't perform a DNS lookup and just connects to the given IP address.
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@@ -111,7 +118,7 @@ public:
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const char* aServerName,
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const char* aURLPath,
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const char* aUserAgent =NULL)
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{ return startRequest(aServerAddress, aServerName, kHttpPort, aURLPath, kGet, aUserAgent); }
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{ return startRequest(aServerAddress, aServerName, kHttpPort, aURLPath, HTTP_METHOD_GET, aUserAgent); }
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/** Connect to the server and start to send a POST request.
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@param aServerName Name of the server being connected to. If NULL, the
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@@ -126,7 +133,7 @@ public:
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uint16_t aServerPort,
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const char* aURLPath,
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const char* aUserAgent =NULL)
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{ return startRequest(aServerName, aServerPort, aURLPath, kPost, aUserAgent); }
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{ return startRequest(aServerName, aServerPort, aURLPath, HTTP_METHOD_POST, aUserAgent); }
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/** Connect to the server and start to send a POST request.
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@param aServerName Name of the server being connected to. If NULL, the
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@@ -139,7 +146,7 @@ public:
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int post(const char* aServerName,
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const char* aURLPath,
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const char* aUserAgent =NULL)
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{ return startRequest(aServerName, kHttpPort, aURLPath, kPost, aUserAgent); }
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{ return startRequest(aServerName, kHttpPort, aURLPath, HTTP_METHOD_POST, aUserAgent); }
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/** Connect to the server and start to send a POST request. This version connects
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doesn't perform a DNS lookup and just connects to the given IP address.
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@@ -157,7 +164,7 @@ public:
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uint16_t aServerPort,
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const char* aURLPath,
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const char* aUserAgent =NULL)
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{ return startRequest(aServerAddress, aServerName, aServerPort, aURLPath, kPost, aUserAgent); }
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{ return startRequest(aServerAddress, aServerName, aServerPort, aURLPath, HTTP_METHOD_POST, aUserAgent); }
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/** Connect to the server and start to send a POST request. This version connects
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doesn't perform a DNS lookup and just connects to the given IP address.
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@@ -173,7 +180,7 @@ public:
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const char* aServerName,
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const char* aURLPath,
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const char* aUserAgent =NULL)
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{ return startRequest(aServerAddress, aServerName, kHttpPort, aURLPath, kPost, aUserAgent); }
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{ return startRequest(aServerAddress, aServerName, kHttpPort, aURLPath, HTTP_METHOD_POST, aUserAgent); }
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/** Connect to the server and start to send a PUT request.
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@param aServerName Name of the server being connected to. If NULL, the
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@@ -188,7 +195,7 @@ public:
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uint16_t aServerPort,
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const char* aURLPath,
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const char* aUserAgent =NULL)
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{ return startRequest(aServerName, aServerPort, aURLPath, kPut, aUserAgent); }
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{ return startRequest(aServerName, aServerPort, aURLPath, HTTP_METHOD_PUT, aUserAgent); }
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/** Connect to the server and start to send a PUT request.
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@param aServerName Name of the server being connected to. If NULL, the
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@@ -201,7 +208,7 @@ public:
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int put(const char* aServerName,
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const char* aURLPath,
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const char* aUserAgent =NULL)
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{ return startRequest(aServerName, kHttpPort, aURLPath, kPut, aUserAgent); }
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{ return startRequest(aServerName, kHttpPort, aURLPath, HTTP_METHOD_PUT, aUserAgent); }
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/** Connect to the server and start to send a PUT request. This version connects
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doesn't perform a DNS lookup and just connects to the given IP address.
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@@ -219,7 +226,7 @@ public:
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uint16_t aServerPort,
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const char* aURLPath,
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const char* aUserAgent =NULL)
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{ return startRequest(aServerAddress, aServerName, aServerPort, aURLPath, kPut, aUserAgent); }
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{ return startRequest(aServerAddress, aServerName, aServerPort, aURLPath, HTTP_METHOD_PUT, aUserAgent); }
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/** Connect to the server and start to send a PUT request. This version connects
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doesn't perform a DNS lookup and just connects to the given IP address.
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@@ -235,7 +242,7 @@ public:
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const char* aServerName,
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const char* aURLPath,
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const char* aUserAgent =NULL)
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{ return startRequest(aServerAddress, aServerName, kHttpPort, aURLPath, kPut, aUserAgent); }
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{ return startRequest(aServerAddress, aServerName, kHttpPort, aURLPath, HTTP_METHOD_PUT, aUserAgent); }
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/** Connect to the server and start to send the request.
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@param aServerName Name of the server being connected to.
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