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			C++
		
	
	
	
	
	
			
		
		
	
	
			156 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/***************************************************
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  Adafruit MQTT Library CC3000 Example
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  Designed specifically to work with the Adafruit WiFi products:
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  ----> https://www.adafruit.com/products/1469
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  Adafruit invests time and resources providing this open source code,
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  please support Adafruit and open-source hardware by purchasing
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  products from Adafruit!
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  Written by Limor Fried/Ladyada for Adafruit Industries.
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  MIT license, all text above must be included in any redistribution
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 ****************************************************/
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#include <Adafruit_SleepyDog.h>
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#include <Adafruit_CC3000.h>
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#include <SPI.h>
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#include "utility/debug.h"
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#include "Adafruit_MQTT.h"
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#include "Adafruit_MQTT_CC3000.h"
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/*************************** CC3000 Pins ***********************************/
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#define ADAFRUIT_CC3000_IRQ   3  // MUST be an interrupt pin!
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#define ADAFRUIT_CC3000_VBAT  5  // VBAT & CS can be any digital pins.
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#define ADAFRUIT_CC3000_CS    10
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// Use hardware SPI for the remaining pins
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// On an UNO, SCK = 13, MISO = 12, and MOSI = 11
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/************************* WiFi Access Point *********************************/
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#define WLAN_SSID       "...your SSID..."  // can't be longer than 32 characters!
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#define WLAN_PASS       "...your password..."
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#define WLAN_SECURITY   WLAN_SEC_WPA2  // Can be: WLAN_SEC_UNSEC, WLAN_SEC_WEP,
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                                       //         WLAN_SEC_WPA or WLAN_SEC_WPA2
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/************************* Adafruit.io Setup *********************************/
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#define AIO_SERVER      "io.adafruit.com"
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#define AIO_SERVERPORT  1883
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#define AIO_USERNAME    "...your AIO username (see https://accounts.adafruit.com)..."
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#define AIO_KEY         "...your AIO key..."
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/************ Global State (you don't need to change this!) ******************/
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// Setup the main CC3000 class, just like a normal CC3000 sketch.
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Adafruit_CC3000 cc3000 = Adafruit_CC3000(ADAFRUIT_CC3000_CS, ADAFRUIT_CC3000_IRQ, ADAFRUIT_CC3000_VBAT);
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// Store the MQTT server, username, and password in flash memory.
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// This is required for using the Adafruit MQTT library.
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const char MQTT_SERVER[] PROGMEM    = AIO_SERVER;
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const char MQTT_USERNAME[] PROGMEM  = AIO_USERNAME;
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const char MQTT_PASSWORD[] PROGMEM  = AIO_KEY;
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// Setup the CC3000 MQTT class by passing in the CC3000 class and MQTT server and login details.
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Adafruit_MQTT_CC3000 mqtt(&cc3000, MQTT_SERVER, AIO_SERVERPORT, MQTT_USERNAME, MQTT_PASSWORD);
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// You don't need to change anything below this line!
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#define halt(s) { Serial.println(F( s )); while(1);  }
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// CC3000connect is a helper function that sets up the CC3000 and connects to
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// the WiFi network. See the cc3000helper.cpp tab above for the source!
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boolean CC3000connect(const char* wlan_ssid, const char* wlan_pass, uint8_t wlan_security);
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/****************************** Feeds ***************************************/
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// Setup a feed called 'photocell' for publishing.
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// Notice MQTT paths for AIO follow the form: <username>/feeds/<feedname>
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const char PHOTOCELL_FEED[] PROGMEM = AIO_USERNAME "/feeds/photocell";
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Adafruit_MQTT_Publish photocell = Adafruit_MQTT_Publish(&mqtt, PHOTOCELL_FEED);
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// Setup a feed called 'onoff' for subscribing to changes.
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const char ONOFF_FEED[] PROGMEM = AIO_USERNAME "/feeds/onoff";
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Adafruit_MQTT_Subscribe onoffbutton = Adafruit_MQTT_Subscribe(&mqtt, ONOFF_FEED);
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/*************************** Sketch Code ************************************/
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void setup() {
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  Serial.begin(115200);
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  Serial.println(F("Adafruit MQTT demo"));
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  Serial.print(F("Free RAM: ")); Serial.println(getFreeRam(), DEC);
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  // Initialise the CC3000 module
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  Serial.print(F("\nInit the CC3000..."));
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  if (!cc3000.begin())
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      halt("Failed");
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  mqtt.subscribe(&onoffbutton);
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  while (! CC3000connect(WLAN_SSID, WLAN_PASS, WLAN_SECURITY)) {
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    Serial.println(F("Retrying WiFi"));
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    delay(1000);
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  }
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}
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uint32_t x=0;
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void loop() {
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  // Make sure to reset watchdog every loop iteration!
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  Watchdog.reset();
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  // Ensure the connection to the MQTT server is alive (this will make the first
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  // connection and automatically reconnect when disconnected).  See the MQTT_connect
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  // function definition further below.
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  MQTT_connect();
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  // this is our 'wait for incoming subscription packets' busy subloop
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  Adafruit_MQTT_Subscribe *subscription;
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  while ((subscription = mqtt.readSubscription(1000))) {
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    if (subscription == &onoffbutton) {
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      Serial.print(F("Got: "));
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      Serial.println((char *)onoffbutton.lastread);
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    }
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  }
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  // Now we can publish stuff!
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  Serial.print(F("\nSending photocell val "));
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  Serial.print(x);
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  Serial.print("...");
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  if (! photocell.publish(x++)) {
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    Serial.println(F("Failed"));
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  } else {
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    Serial.println(F("OK!"));
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  }
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  // ping the server to keep the mqtt connection alive
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  if(! mqtt.ping()) {
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    Serial.println(F("MQTT Ping failed."));
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  }
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}
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// Function to connect and reconnect as necessary to the MQTT server.
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// Should be called in the loop function and it will take care if connecting.
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void MQTT_connect() {
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  int8_t ret;
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  // Stop if already connected.
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  if (mqtt.connected()) {
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    return;
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  }
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  Serial.print("Connecting to MQTT... ");
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  while ((ret = mqtt.connect()) != 0) { // connect will return 0 for connected
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       Serial.println(mqtt.connectErrorString(ret));
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       if (ret < 0)
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            CC3000connect(WLAN_SSID, WLAN_PASS, WLAN_SECURITY);  // y0w, lets connect to wifi again
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       Serial.println("Retrying MQTT connection in 5 seconds...");
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       mqtt.disconnect();
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       delay(5000);  // wait 5 seconds
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  }
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  Serial.println("MQTT Connected!");
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}
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